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🎵 [Client] Temporarily show the song title of what's currently playing via the GUI.

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Serilum/Current-Game-Music-Track

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Current Game Music Track

Download

You can download Current Game Music Track on CurseForge and Modrinth:

  CurseForge:   https://curseforge.com/minecraft/mc-mods/current-game-music-track
  Modrinth:      https://modrinth.com/mod/current-game-music-track

Issue Tracker

To keep a better overview of all mods, the issue tracker is located in a separate repository.
  For issues, ideas, suggestions or anything else, please follow this link:

    -> Issue Tracker

Pull Requests

Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
  A wiki page entry about it is available here:

    -> Pull Request Information

Mod Description

Requires the library mod Collective.

Current Game Music Track is a client-side mod which shows the song that's currently playing in the GUI. You'll know exactly what the title of the songs are, and can determine your favourite! Whenever it starts, the title will fade in above where the selected item name is. After 6 seconds, it will fade out again. The location, duration, colour and behaviour is all configurable. See the GIFs below to get a better idea of how it looks.


Configurable: ( how do I configure? )
durationTitleShownInTicks (default = 80, min 0, max 1200): How long the music track title should be visible on the screen. 20 ticks = 1 second.
titleShouldFadeIn (default = true): Whether the music track title should fade in.
titleShouldFadeOut (default = true): Whether the music track title should fade out.
musicGUIPositionIsLeft (default = false): Places the GUI music GUI on the left.
musicGUIPositionIsCenter (default = true): Places the GUI music GUI in the middle.
musicGUIPositionIsRight (default = false): Places the GUI music GUI on the right.
musicGUIBottomHeightOffset (default = 72, min 0, max 3000): The vertical offset (y coord) for the music GUI. This determines how far up the text should be on the screen. Can be changed to prevent GUIs from overlapping.
musicGUIWidthOffset (default = 0, min -3000, max 3000): The horizontal offset (x coord) for the music GUI.
drawTextShadow (default = true): If the text displayed should have a shadow drawn below it.
RGB_R (default = 13, min 0, max 255): The red RGB value for the music GUI text.
RGB_G (default = 120, min 0, max 255): The green RGB value for the music GUI text.
RGB_B (default = 26, min 0, max 255): The blue RGB value for the music GUI text.


Example GIFs:

Showing the Lush Caves music track:

 
Showing the Creative music track:

 
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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!