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School assignment number 1 for course Artificial Intelligence in Python - Solver for 8-Puzzle Problem using Greedy Algorithm

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8-Puzzle-Solver-Greedy-Algorithm

This project was created as a school assignment for course Artificial Intelligence (FIIT STU). The point of this project was to compare and analyze the effect of two different heuristics on greedy algorithm results. This project is using the following heuristics: Manhattan Distance and Displaced Tiles. Assignment is written entirely in Python and developed without using any external sources. User interface, code and code comments are written in English.

  • Programming Language: Python

  • Code Language: English

  • Comments Language: English

  • User Interface Language: English

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School assignment number 1 for course Artificial Intelligence in Python - Solver for 8-Puzzle Problem using Greedy Algorithm

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