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refactoring of some update math #5

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merged 13 commits into from
Jul 9, 2024
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tested against a UNSC infinity with all of its thrusters maxed out, ~.1 more simspeed (.33 to .43)

solar influence is pretty bad
pretty good

solar influence is pretty bad

more optimizations

grid map better(?)

make the sun lines go away when debug off

holy shit what did he do

debug OFF. add simplified calcs v1
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I'm not quite ready to sign off on this but i think 80% of this is fantastic.


// Pre-compute neighbor interactions
float deltaTemperature = 0f;
float[] kA = new float[Neighbors.Count];
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i think this entire for loop could be done when neighbors are added.

@Gauge Gauge merged commit c82b4cf into StarCoreSE:main Jul 9, 2024
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2 participants