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Release SuperTux 0.6.2 (final; stable release)
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tobbi committed May 14, 2020
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SuperTux Release and Development Notes
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SuperTux 0.6.2-rc.1 (2020-05-08)
SuperTux 0.6.2 (2020-05-14)
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The SuperTux Team is excited to announce the availability of the second beta release of SuperTux 0.6.2. This is an unstable pre-release that fixes a number of bugs that were reported after 0.6.1. It also features reworked graphics and levels.
The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. This release fixes a number of bugs that were reported after 0.6.1. It also features reworked graphics and levels.

Other changes include a power-up counter in the hud, new sprites for the door, a new tileset and several new badguys. But overall, this release is supossed to celebrate our anniversary (May 2000) with a little surprise Add-On, which can be found in the contrib levels!

Since the last beta, the following things were changed:
- A crash in levels with paths was fixed
- A segfault that occurs on some graphics cards when `glFenceSync` is called, was fixed.
- Translations were updated

Please note that this is presumably the last release candidate before the final release.
Changes:
- A new worldmap, "Revenge In Redmond" celebrating SuperTux's 20th anniversary, which includes new enemies and sprites !!!
- New and improved backgrounds and sprites
- Improvements to many levels in the Icy Island and forest world
- Speed improvements for levels using a huge amount of lava tiles
- An issue causing the bridge in the forest world to not be shown in certain cases was fixed

SuperTux 0.6.1 (2019-12-15)
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