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Native implementation of Parse for Unity without using a DLL

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TBrayner/Parse-for-Unity-2018

 
 

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Parse-for-Unity-2018

Future proof native implementation of Parse for Unity without using a DLL

Tested with Unity 2018.2.19f1

Usage:

  • In Player Settings, make sure to set Scripting Runtime Version to ".NET 4.x Equivalent" and Api Compatibility Level to ".NET 4.x"
  • Drop "ParseInitializeBehaviour" prefab into your scene and fill in your Application ID, Dotnetkey and Server URL

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Native implementation of Parse for Unity without using a DLL

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