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Programs for understanding basic graphics rendering in OpenGL

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Vikashtripathi/OpenGL-programs

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OpenGL-programs

The project contains output of following programs as well as the associated C++ files, developed using GL, GLU and GLUT libraries of OpenGL -

  1. Line Stippling
  2. Polygon Stippling
  3. Triangle Strip Winding
  4. Triangle Fan Winding
  5. Boundary Fill Algorithm using Breadth First Search
  6. Boundary Fill Algorithm using Depth First Search
  7. Recursive Boundary Fill Algorithm
  8. Cohen Sutherland Line Clipping Algorithm
  9. Weiler Atherton Polygon Clipping Algorithm
  10. 3-D House
  11. Moon rotating around Earth
  12. Flood Fill Algorithm

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Programs for understanding basic graphics rendering in OpenGL

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