Releases: adamveld12/dungeon_generator
Releases · adamveld12/dungeon_generator
v0.0.1
In this release, there are Loot areas, mob spawns and Entry/Exit areas. In the attached .zip is a release build .DLL and demo console app.
The .DLL is built with .Net Framework 4 Client Profile, and doesn't have any third party dependencies.
To quickly get started, do the following:
var size = MapSize.Huge;
var seed = 1024u;
var dungeon = Generator.Generate(size, seed);
Working Dungeon Generation
Has a grid based dungeon generating algorithm. Supports rooms, 4 way, 3 way and hall corridors.