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Fix enemy drops using weight for item (#85)
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JaThePlayer committed Jun 30, 2024
1 parent 231ec93 commit 3075999
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/23680.c
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,7 @@ void spawn_drops(Enemy* enemy) {
}

if (curWeight >= dropCount) {
itemToDrop = drops->itemDrops[i].weight;
itemToDrop = drops->itemDrops[i].item;
break;
}
}
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