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Minor tweaks
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bradharding committed Jun 23, 2024
1 parent 41be468 commit 6460cd3
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7 changes: 3 additions & 4 deletions releasenotes.md
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Expand Up @@ -32,14 +32,13 @@
* The `episode`, `expansion` and `skilllevel` CVARs are now always updated whenever the selected episode, expansion or skill level change in the menu.
* The sound effect heard when opening and closing the console by pressing the <kbd><b>~</b></kbd> key is now slightly louder.
* Further improvements have been made to rendering liquid sectors when the `r_liquid_bob` CVAR is `on`.
* The brightness of the colors on the screen can now be changed using the new `vid_brightness` CVAR. This CVAR can be between `-100%` and `100%`, and is `0%` by default and when vanilla mode is enabled.
* The contrast of the colors on the screen can now be changed using the new `vid_contrast` CVAR. This CVAR can be between `-100%` and `100%`, and is `0%` by default and when vanilla mode is enabled.
* The intensity of red, green and blue on the screen can now be changed using the new `vid_red`, `vid_green` and `vid_blue` CVARs. These CVARs can be between `-100%` and `100%`, and are `0%` by default and when vanilla mode is enabled.
* The screen’s brightness can now be adjusted using the new `vid_brightness` CVAR. This CVAR can be between `-100%` and `100%`, and is `0%` by default and when vanilla mode is enabled.
* The screen’s contrast can now be adjusted using the new `vid_contrast` CVAR. This CVAR can be between `-100%` and `100%`, and is `0%` by default and when vanilla mode is enabled.
* The screen’s red, green and blue levels can now be adjusted using the new `vid_red`, `vid_green` and `vid_blue` CVARs. These CVARs can be between `-100%` and `100%`, and are `0%` by default and when vanilla mode is enabled.
* The `r_saturation` CVAR is renamed `vid_saturation` and is now a value between `-100%` and `100%` and is `0%` by default.
* The `vid_scaleapi` CVAR is now `direct3d11` by default.
* The map title in the automap is now always positioned correctly when the `am_external` CVAR is `on`.


![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png)

###### Thursday, May 2, 2024
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4 changes: 2 additions & 2 deletions src/c_cmds.c
Original file line number Diff line number Diff line change
Expand Up @@ -1005,7 +1005,7 @@ consolecmd_t consolecmds[] =
"The number of frames at which to cap the framerate (" BOLD("off") ", or " BOLD("35") " to " BOLD("1,000") "). "
"There is no interpolation between frames when this CVAR is " BOLD("35") "."),
CVAR_INT(vid_contrast, "", "", int_cvars_func1, vid_contrast_func2, CF_PERCENT, NOVALUEALIAS,
"The contrast of the colors on the screen (" BOLD("-100%") " to " BOLD("100%") ")."),
"The screen's contrast (" BOLD("-100%") " to " BOLD("100%") ")."),
CVAR_INT(vid_display, "", "", int_cvars_func1, vid_display_func2, CF_NONE, NOVALUEALIAS,
"The display used to play " ITALICS(DOOMRETRO_NAME) " on."),
#if !defined(_WIN32)
Expand All @@ -1023,7 +1023,7 @@ consolecmd_t consolecmds[] =
CVAR_INT(vid_red, "", "", int_cvars_func1, vid_red_func2, CF_PERCENT, NOVALUEALIAS,
"The intensity of red on the screen (" BOLD("-100%") " to " BOLD("100%") ")."),
CVAR_INT(vid_saturation, "", "", int_cvars_func1, vid_saturation_func2, CF_PERCENT, NOVALUEALIAS,
"The saturation of the colors on the screen (" BOLD("-100%") " to " BOLD("100%") ")."),
"The screen's saturation (" BOLD("-100%") " to " BOLD("100%") ")."),
#if defined(_WIN32)
CVAR_STR(vid_scaleapi, "", "", vid_scaleapi_func1, vid_scaleapi_func2, CF_NONE,
"The API used to scale every frame (" BOLD("\"direct3d9\"") ", " BOLD("\"direct3d11\"") ", "
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