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fix: camera computation in some cases #1860

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merged 2 commits into from
Jan 9, 2024
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@w1nklr w1nklr commented Jan 9, 2024

Fix missing dependency to recompute camera state
Fix wrong Z range for non mesh grids
Optimize bounding box update when the bounding box is not changing

Some camera computation issues where introduced in PR #1837

Fix missing dependency to recompute camera state
Fix wrong Z range for non mesh grids
Optimize bounding box update when the bounding box is not changing
@w1nklr w1nklr merged commit ded2afe into equinor:master Jan 9, 2024
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@w1nklr w1nklr deleted the fixCamera branch January 9, 2024 15:23
hkfb pushed a commit that referenced this pull request Jan 9, 2024
## [0.13.1](https://github.com/equinor/webviz-subsurface-components/compare/[email protected]@0.13.1) (2024-01-09)

### Bug Fixes

* camera computation in some cases ([#1860](#1860)) ([ded2afe](ded2afe)), closes [#1837](#1837)
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hkfb commented Jan 9, 2024

🎉 This issue has been resolved in version [email protected] 🎉

The release is available on GitHub release

@hkfb hkfb added the released label Jan 9, 2024
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2 participants