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Add support for firealerts events in Eventarc emulator. #7355

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Description

Added support for native events within the event arc emulator and

Scenarios Tested

In a firebase functions project, created the following function:

export const handlePerformanceAlert = onThresholdAlertPublished((thresholdAlert) => {
  console.log(thresholdAlert);
});

Ran the emulator suite with:

$ firebase emulators:start

Then used the following curl command to "publish" an event:

curl -X POST -d '
{"events": [
{
  "alerttype": "performance.threshold",
  "id": "",
  "source": "//firebasealerts.googleapis.com/projects/12345",
  "specVersion": "1.0",
  "appid": "",
  "time": "2024-05-31T18:07:36.470521Z",
  "type": "google.firebase.firebasealerts.alerts.v1.published",
  "project": "",
  "data": {
    "@type": "type.googleapis.com/google.events.firebase.firebasealerts.v1.AlertData",
    "createTime": "2024-05-31T18:07:36.470521Z",
    "endTime": "2024-05-31T18:07:36.470521Z",
    "payload": {
      "metricType": "duration",
      "appVersion": "1 (1.0.0)",
      "violationValue": 0.205629,
      "thresholdUnit": "seconds",
      "violationUnit": "seconds",
      "@type": "type.googleapis.com/google.events.firebase.firebasealerts.v1.FireperfThresholdAlertPayload",
      "numSamples": "200",
      "eventName": "custom-trace-3",
      "thresholdValue": 0.15,
      "eventType": "duration_trace",
      "conditionPercentile": 90,
      "investigateUri": ""
    }
  }
}
]}
' http://localhost:9299/google/publishEvents

To which the emulator suite properly responded by running the handlePerformanceAlert function and logging the event to the emulator logs page.

@GarrettBurroughs GarrettBurroughs marked this pull request as draft June 21, 2024 19:30
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After reviewing the code, I'm not sure I'm convinced we need to handle custom and native events separately. The event handling logic for both cases is virtually the same; if we'd like to preserve the metadata identifying which triggers handle custom events vs. native events, we can just keep track of that in the event trigger interface.

Let's take a pass at this together and revisit that part of the design today.

);
}

async triggerNativeEventFunction(event: CloudEvent<any>) {
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I'm noticing that the triggerNativeEventFunction and triggerCustomEventFunction have a lot of duplicate logic and this feels like a good opportunity to apply the DRY principle. I think this is what Daniel was referring to in your design doc. Can we refactor this so that they share the same code path?

const customEventTriggers = this.customEvents[key] || [];
customEventTriggers.push({ projectId, triggerName, eventTrigger });
this.customEvents[key] = customEventTriggers;
} else {
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Again here - I don't a compelling reason why we need to track the custom and native events in separate dictionaries.

@@ -95,17 +112,33 @@ export class EventarcEmulator implements EmulatorInstance {
});
};

const publishNativeEventsRoute = `/google/publishEvents`;
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Same here - the native events handler is essentially doing the same job as the custom events handler.

@@ -10,7 +10,7 @@ import { EmulatorRegistry } from "./registry";
import { FirebaseError } from "../error";
import { cloudEventFromProtoToJson } from "./eventarcEmulatorUtils";

interface CustomEventTrigger {
interface EmulatedEventTrigger {
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*nit - how about EventarcTrigger? I don't feel strongly about this but it may make sense to apply a more specific naming convention, in case we add other event trigger interfaces for other emulated services.

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Looks great - thanks for making these revisions! I'm going to approve, but let's wait for Daniel to take a look before merging

const publishEventsHandler: express.RequestHandler = (req, res) => {
const channel = `projects/${req.params.project_id}/locations/${req.params.location}/channels/${req.params.channel}`;
const isCustom = req.params.project_id && req.params.channel;
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👍

method: "POST",
path: `/functions/projects/${trigger.projectId}/triggers/${trigger.triggerName}`,
body: JSON.stringify(event),
responseType: "stream",
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q: why is the response type here stream?

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I am not 100% of this either. I know it is showing up as a diff here, but that's just because I extracted out some of the previous code into a function. I am inclined to leave it this way as it is working fine with supporting the new events and I don't want to break anything that was working previously.

@GarrettBurroughs GarrettBurroughs marked this pull request as ready for review July 2, 2024 14:57
const service = getFunctionService(definition);
const key = this.getTriggerKey(definition);

switch (service) {
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Note to self/Brian/Daniel - we might need to add PubSub triggers here in to fix #6585

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4 participants