Minor improvements to Aux vector, avoid re-initializing multi-threading #755
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Linux emulator | |
on: | |
push: | |
branches: [ master ] | |
pull_request: | |
branches: [ master ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ubuntu-latest | |
strategy: | |
matrix: | |
compiler: [g++, clang++] | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install dependencies | |
run: | | |
sudo apt update | |
sudo apt install -y g++ clang | |
- name: CMake configuration | |
working-directory: ${{github.workspace}}/emulator | |
env: | |
CXX: ${{ matrix.compiler }} | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build emulator | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} |