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Model Animation
#609
Model Animation
#609
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function validateGopIdentifierAssetName(name: string) { |
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之前实现比较简单粗暴,对所有的 asset name 都做相同的校验
实则只有 sprite & sound 会在编译后对应一个 struct field 定义,因此只应该对 sprite & sound 做 GopIdentifier 的格式限制
The PR environment is ready, please check the PR environment [Attention]: This environment will be automatically cleaned up after a certain period of time., please make sure to test it in time. If you have any questions, please contact the builder team. |
close #608, update #543
Animation
Sprite
&Costume
related: goplus/spx#289 (we need to upgrade spx version for
tools/ispx
after goplus/spx#289 merged)