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[ongoing] An "Asteroids" inspired game made with Unity

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Voyager [ongoing]

An "Asteroids" inspired game made with Unity

Test Title Screen Test InGame Environment
Test Title Screen InGame Environment

Check more videos here.

Game Mechanics

The player controls the spaceship and can:

  • Thrust onward/backwards
  • Turn left/right
  • Dash in the four directions (consumes energy)
  • Hyperjump (consumes energy)
  • Shoot (consumes energy)
  • Pick up collectables

Collectables

  • Shield - makes the player invulnerable for some period of time
  • Life - the player regains a life, if not full. If full, gains points
  • Energy - the player's energy is restored

Asteroids

  • Rock - the player loses one life if he hits the asteroid
  • Ice - same as the Rock asteroid, but explodes when destroid. If the player is inside the area of effect, he loses one life
  • Metal - same as the Rock, but consumes the player's energy while the player it's inside the area of effect

Alien

  • Follows the player and shoots at him
  • Improved aim, as the game progresses

Other TODO List

  • Highscores
  • UI and particle effects
  • Game progression

Game Assets

Spaceship

Main Menu

Asteroids

Main Menu

Screen Designs

Main Menu Options Menu Loading Screen Begin Screen In Game Pause Menu Game Over High Scores

Authors

Team Paranoid Fox

License

Copyright © 2019, Inês de Sousa Caldas & Vítor Novo. All rights reserved.

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[ongoing] An "Asteroids" inspired game made with Unity

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