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A template in Godot 4 for game jams

An empty template for a 2d retro-style game (320x180 resolution) with the most common (and boring) things already setup:

  • A main menu
  • Localization
  • Options menu with volume slides, full screen toggle and language selection
  • Credits screen
  • Pause menu
  • Music handling between scenes
  • Basic automatic level detection and load, with multiple world support (so more levels can be added dynamically)

Screenshots

Main menu Localized setting menu

TODO

  • Level transitions
  • Music fade outs and ins
  • Finishing next level selection/completed level logic
  • Defeat/Win screen
  • Icons ... (more to come!)

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