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Learn WGPU & Rust From Dr xu

All code is compiled and run in this environment

  • wgpu - 0.16
  • rustc - 1.64.0
  • windows - 21H1
  • GPU - GTX 1650
  • CPU - Intel Core i5-10200H

Completed List

  • ch05 3D Transformations
  • ch06 3D Shapes and Camera
    • sc02 line3d
    • sc03 cube_face_color
    • sc04 cube_vertex_color
    • sc05 rotate_cube
    • sc06 camera_control
  • ch07 3D Wireframe Shapes
    • sc02 cube
    • sc03 sphere
    • sc04 cylinder
    • sc05 cone
    • sc06 torus
  • ch08 Lighting in WGPU
    • sc06 cube
    • sc07 sphere
    • sc08 cylinder
    • sc09 cone
    • sc10 torus
  • ch09 Colormaps and 3D Surfaces
    • sc04 sinc
    • sc04 peaks
    • sc05 klein_bottle
    • sc05 wellenkugel
    • sc05 seashell
    • sc05 sievert_enneper
    • sc05 breathe
  • ch10 Textures
    • sc01
  • ch11 3D Surface Charts
    • sc01
  • ch12 Creating Multiple Objects
    • sc01
  • ch13 Compute Shaders and Particle
    • sc01
  • ch14 Visualizing Complex Functions
    • sc01

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