Releases: mackysoft/Unity-SerializeReferenceExtensions
Releases · mackysoft/Unity-SerializeReferenceExtensions
1.3.1
Fixed
- Improved performance of finding CustomPropertyDrawer. #56 @theo-rapidfire
- Fixed a foldout layouts being misaligned in Unity 2022.2 or newer.
1.3.0
Added
- Added a context menu for initializing and resetting instance of managed reference. #55
Fixed
- Fixed the foldout layout would break in some versions of Unity. #53
1.2.2
Fixed
- Fix label overlapping button #49 @JohannesDeml
- Add logic to check for inherited PropertyDrawers from base classes and interfaces #48 @JohannesDeml
- Fixed ArgumetNullException when value deserialization #52
1.2.1
Fixed
- Fixed a compile error in versions less than
Unity 2021.3
. #46
1.2.0
Added
- Add copy & paste feature. #40
Changed
- When a subclass is changed, the value of the previous object is now restoreed. This functionality is restored from JSON, so the names of the properties are matched. #37
1.1.9
Fixed
- Fix
CustomPropertyDrawer
not applied. #24
1.1.8
Fixed
- Fix multi editing error #30
1.1.7
Changed
- Items are now ordered based on menu paths. #23
Fixed
- Fixed a dropdown to force nesting if a submenu is specified in the
AddTypeMenu
attribute. #22
Thank you @yellowisher !
1.1.6
Fixed
- Fixed warning being displayed on console. #14
1.1.5
Added
- Added asmdef to example. #14
Changed
- When a type is selected by
SubclassSelector
, changes are now applied immediately. #9
SubclassSelector
is now support a concrete base class. #13