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Releases: mackysoft/Unity-SerializeReferenceExtensions

1.3.1

01 Apr 07:41
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Fixed

  • Improved performance of finding CustomPropertyDrawer. #56 @theo-rapidfire
  • Fixed a foldout layouts being misaligned in Unity 2022.2 or newer.

1.3.0

17 Feb 18:14
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Added

  • Added a context menu for initializing and resetting instance of managed reference. #55

Fixed

  • Fixed the foldout layout would break in some versions of Unity. #53

1.2.2

16 Feb 13:07
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Fixed

  • Fix label overlapping button #49 @JohannesDeml
  • Add logic to check for inherited PropertyDrawers from base classes and interfaces #48 @JohannesDeml
  • Fixed ArgumetNullException when value deserialization #52

1.2.1

10 Jan 07:06
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Fixed

  • Fixed a compile error in versions less than Unity 2021.3. #46

1.2.0

31 Dec 09:37
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Added

  • Add copy & paste feature. #40

Changed

  • When a subclass is changed, the value of the previous object is now restoreed. This functionality is restored from JSON, so the names of the properties are matched. #37

1.1.9

19 Aug 13:06
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Fixed

  • Fix CustomPropertyDrawer not applied. #24

1.1.8

17 Aug 14:33
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Fixed

  • Fix multi editing error #30

1.1.7

30 Aug 14:22
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Changed

  • Items are now ordered based on menu paths. #23

Fixed

  • Fixed a dropdown to force nesting if a submenu is specified in the AddTypeMenu attribute. #22

Thank you @yellowisher !

1.1.6

11 Apr 11:55
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Fixed

  • Fixed warning being displayed on console. #14

1.1.5

10 Apr 05:03
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Added

  • Added asmdef to example. #14

Changed

  • When a type is selected by SubclassSelector, changes are now applied immediately. #9
  • SubclassSelector is now support a concrete base class. #13