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Updated README.md
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main-exe committed Jul 5, 2023
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Expand Up @@ -12,7 +12,7 @@ All audio enhancements need to be turned off i.e. Windows Sonic, Creative stuff,
The difference should be clearly noticeable as sound becomes out-of-head.

Non-native to game "solutions" to create 3D spatial audio for headphones is done using only 5.1/7.1 channel output.
Having 3D spatial sound directly from audio engine is more accurate (HRTF presets are made from 187 sound samples).
Having 3D spatial sound directly from audio engine is more accurate (HRTF presets are made from 187 samples).

Deployment instructions and a way to find best sounding HRTF are included in 'Readme.txt' inside release archive.

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