Skip to content

self-teaching course on path tracing, based on my university lecture

License

Notifications You must be signed in to change notification settings

marlam/path-tracing

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

A course on Path Tracing

This is a course on Path Tracing, a technique to render realistic images. It is a shortened version of a course I taught at the University of Siegen in 2022.

This course is suitable for self-study. Its concept is to implement a path tracer from scratch step by step along with the course chapters that explain the concepts. Read the slides, work through the tutorial, enjoy!

In particular, this course is about unidirectional Monte Carlo Path Tracing. At the end of the course, you will have built your own path tracer with support for loading scenes in OBJ format, textures, materials, transformations and animations, and Monte Carlo techniques such as Russian Roulette and Multiple Importance Sampling.

All course materials use the MIT license, with the exception of a few third-party illustrations and images which are clearly marked in the course slides. Most of the illustrations in PDF format can be edited or exported to other formats using the the IPE editor.

The slides directory contains the slides written in LaTeX/Beamer.

The tutorial directory contains the tutorial assignments and the supporting material.

The src directory contains an example step-by-step implementation of the path tracer. Its README file describes what each version implements.