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Moved names and cleaned up main.gd #122

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TheSecondReal0
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Moved the name system into network.gd and generally cleaned up main.gd. I removed a lot of unnecessary networking stuff from main, and created a new signal that network.gd emits when a player connection is done being handled. Consolidation of network stuff isn't complete with this, so don't close #98.

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I noticed that when the server transitions to the game map (test) the client stays in the lobby (though they can still see each other). I think this existed prior to this PR, so I'm going to approve it and put in a bug that we can fix.

@TheSecondReal0 TheSecondReal0 merged commit 8aac3f7 into opensuspect:main Oct 19, 2020
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Consolidate networking stuff into network.gd
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