Feature5 coroutines #171
Feature5 coroutines #171
128 issues fixed. 23 issues found.
Annotations
Check notice on line 131 in Assets/StorePackage/Joystick Pack/Scripts/Base/Joystick.cs
codefactor-io / CodeFactor
Assets/StorePackage/Joystick Pack/Scripts/Base/Joystick.cs#L98-L131
Complex Method
Check notice on line 28 in Assets/_Scripts/Tanks/TankModel.cs
codefactor-io / CodeFactor
Assets/_Scripts/Tanks/TankModel.cs#L28
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 27 in Assets/_Scripts/Tanks/TankModel.cs
codefactor-io / CodeFactor
Assets/_Scripts/Tanks/TankModel.cs#L27
The code must not contain multiple blank lines in a row. (SA1507)
Check notice on line 17 in Assets/_Scripts/Tanks/TankController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Tanks/TankController.cs#L17
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 15 in Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObject.cs
codefactor-io / CodeFactor
Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObject.cs#L15
The code must not contain multiple blank lines in a row. (SA1507)
Check notice on line 13 in Assets/StorePackage/Joystick Pack/Examples/JoystickPlayerExample.cs
codefactor-io / CodeFactor
Assets/StorePackage/Joystick Pack/Examples/JoystickPlayerExample.cs#L13
Insert parentheses within the arithmetic expression to declare the operator precedence. (SA1407)
Check notice on line 11 in Assets/_Scripts/Bullet/BulletController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Bullet/BulletController.cs#L11
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 17 in Assets/_Scripts/Bullet/BulletController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Bullet/BulletController.cs#L17
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 14 in Assets/_Scripts/Extensions/VectorExtension.cs
codefactor-io / CodeFactor
Assets/_Scripts/Extensions/VectorExtension.cs#L14
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 11 in Assets/_Scripts/Managers/GameManager.cs
codefactor-io / CodeFactor
Assets/_Scripts/Managers/GameManager.cs#L11
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 17 in Assets/_Scripts/Managers/GameManager.cs
codefactor-io / CodeFactor
Assets/_Scripts/Managers/GameManager.cs#L17
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 13 in Assets/_Scripts/Extensions/VectorExtension.cs
codefactor-io / CodeFactor
Assets/_Scripts/Extensions/VectorExtension.cs#L13
The code must not contain multiple blank lines in a row. (SA1507)
Check notice on line 9 in Assets/_Scripts/Bullet/BulletController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Bullet/BulletController.cs#L9
An opening curly bracket must not be followed by a blank line. (SA1505)
Check notice on line 15 in Assets/_Scripts/Bullet/BulletController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Bullet/BulletController.cs#L15
An opening curly bracket must not be followed by a blank line. (SA1505)
Check notice on line 9 in Assets/_Scripts/Managers/GameManager.cs
codefactor-io / CodeFactor
Assets/_Scripts/Managers/GameManager.cs#L9
An opening curly bracket must not be followed by a blank line. (SA1505)
Check notice on line 15 in Assets/_Scripts/Managers/GameManager.cs
codefactor-io / CodeFactor
Assets/_Scripts/Managers/GameManager.cs#L15
An opening curly bracket must not be followed by a blank line. (SA1505)
Check notice on line 10 in Assets/_Scripts/Player/PlayerController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Player/PlayerController.cs#L10
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 8 in Assets/_Scripts/Player/PlayerController.cs
codefactor-io / CodeFactor
Assets/_Scripts/Player/PlayerController.cs#L8
An opening curly bracket must not be followed by a blank line. (SA1505)
Check notice on line 10 in Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObjectList.cs
codefactor-io / CodeFactor
Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObjectList.cs#L10
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 8 in Assets/_Scripts/Tanks/TankSpawner.cs
codefactor-io / CodeFactor
Assets/_Scripts/Tanks/TankSpawner.cs#L8
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 8 in Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs
codefactor-io / CodeFactor
Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs#L8
A closing curly bracket must not be preceded by a blank line. (SA1508)
Check notice on line 6 in Assets/_Scripts/Tanks/TankSpawner.cs
codefactor-io / CodeFactor
Assets/_Scripts/Tanks/TankSpawner.cs#L6
An opening curly bracket must not be followed by a blank line. (SA1505)
Check notice on line 6 in Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs
codefactor-io / CodeFactor
Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs#L6
An opening curly bracket must not be followed by a blank line. (SA1505)