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Feature5 coroutines #171

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Feature5 coroutines #171

Game update :
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codefactor.io / CodeFactor succeeded Oct 16, 2023 in 2s

128 issues fixed. 23 issues found.

Annotations

Check notice on line 131 in Assets/StorePackage/Joystick Pack/Scripts/Base/Joystick.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/StorePackage/Joystick Pack/Scripts/Base/Joystick.cs#L98-L131

Complex Method

Check notice on line 28 in Assets/_Scripts/Tanks/TankModel.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Tanks/TankModel.cs#L28

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 27 in Assets/_Scripts/Tanks/TankModel.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Tanks/TankModel.cs#L27

The code must not contain multiple blank lines in a row. (SA1507)

Check notice on line 17 in Assets/_Scripts/Tanks/TankController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Tanks/TankController.cs#L17

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 15 in Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObject.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObject.cs#L15

The code must not contain multiple blank lines in a row. (SA1507)

Check notice on line 13 in Assets/StorePackage/Joystick Pack/Examples/JoystickPlayerExample.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/StorePackage/Joystick Pack/Examples/JoystickPlayerExample.cs#L13

Insert parentheses within the arithmetic expression to declare the operator precedence. (SA1407)

Check notice on line 11 in Assets/_Scripts/Bullet/BulletController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Bullet/BulletController.cs#L11

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 17 in Assets/_Scripts/Bullet/BulletController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Bullet/BulletController.cs#L17

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 14 in Assets/_Scripts/Extensions/VectorExtension.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Extensions/VectorExtension.cs#L14

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 11 in Assets/_Scripts/Managers/GameManager.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Managers/GameManager.cs#L11

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 17 in Assets/_Scripts/Managers/GameManager.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Managers/GameManager.cs#L17

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 13 in Assets/_Scripts/Extensions/VectorExtension.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Extensions/VectorExtension.cs#L13

The code must not contain multiple blank lines in a row. (SA1507)

Check notice on line 9 in Assets/_Scripts/Bullet/BulletController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Bullet/BulletController.cs#L9

An opening curly bracket must not be followed by a blank line. (SA1505)

Check notice on line 15 in Assets/_Scripts/Bullet/BulletController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Bullet/BulletController.cs#L15

An opening curly bracket must not be followed by a blank line. (SA1505)

Check notice on line 9 in Assets/_Scripts/Managers/GameManager.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Managers/GameManager.cs#L9

An opening curly bracket must not be followed by a blank line. (SA1505)

Check notice on line 15 in Assets/_Scripts/Managers/GameManager.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Managers/GameManager.cs#L15

An opening curly bracket must not be followed by a blank line. (SA1505)

Check notice on line 10 in Assets/_Scripts/Player/PlayerController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Player/PlayerController.cs#L10

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 8 in Assets/_Scripts/Player/PlayerController.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Player/PlayerController.cs#L8

An opening curly bracket must not be followed by a blank line. (SA1505)

Check notice on line 10 in Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObjectList.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/ScriptableObjectsScripts/TankScriptableObjectList.cs#L10

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 8 in Assets/_Scripts/Tanks/TankSpawner.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Tanks/TankSpawner.cs#L8

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 8 in Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs#L8

A closing curly bracket must not be preceded by a blank line. (SA1508)

Check notice on line 6 in Assets/_Scripts/Tanks/TankSpawner.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/_Scripts/Tanks/TankSpawner.cs#L6

An opening curly bracket must not be followed by a blank line. (SA1505)

Check notice on line 6 in Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs

See this annotation in the file changed.

@codefactor-io codefactor-io / CodeFactor

Assets/StorePackage/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs#L6

An opening curly bracket must not be followed by a blank line. (SA1505)