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Bump parry3d from 0.15.1 to 0.16.1 #894

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Jul 2, 2024
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@dependabot dependabot bot commented on behalf of github Jul 1, 2024

Bumps parry3d from 0.15.1 to 0.16.1.

Changelog

Sourced from parry3d's changelog.

v0.16.1

Fix

  • Fix occasional crash in mesh/mesh intersection if some of the vertex coordinates are very small.

v0.16.0

Fix

  • Fix edge case where some of the principal angular inertia are clamped to zero for decimeter-sized objects.
  • Have ball-ball shape casting take into account the stop_on_penetration flags.
  • Don’t panic in EPA for a corner case that needs some additional debugging. Show a debug log instead.

Added

  • Implement concave polygons intersections: polygons_intersection_points, polygon_intersection.

Modified

  • Update bitflags to version ^2.3
  • Update nalgebra to 0.33.
  • Update indexmap to 2.
Commits

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Bumps [parry3d](https://github.com/dimforge/parry) from 0.15.1 to 0.16.1.
- [Changelog](https://github.com/dimforge/parry/blob/master/CHANGELOG.md)
- [Commits](https://github.com/dimforge/parry/commits)

---
updated-dependencies:
- dependency-name: parry3d
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file rust Pull requests that update Rust code labels Jul 1, 2024
@kayhhh kayhhh merged commit 453c0ab into main Jul 2, 2024
1 check passed
@kayhhh kayhhh deleted the dependabot/cargo/parry3d-0.16.1 branch July 2, 2024 17:16
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