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TMNT2

Reverse engineering of TMNT2: Battle Nexus PC (2004) based on dwarf pdb from leaked prototype image

 

Building & Run

Requirements

  • assets files from retail game
  • visual studio with fully support c++11 (vs2015 or higher)

Build

  • generate .sln file by premake5
  • Open .sln file in build/
  • Select Release or Debug build
  • Hit Build solution

Run

  • Place executable to assets folder
  • Run

Run args

  • -afspath=%PATH% - specifies location of game assets files
  • -afsover - allows to override afs files if exist at the same path
  • -wnd - windowed mode
  • -noeval - removes rw evaluation logo at left-down corner

 

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