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1.17.5-preview

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@marwie marwie released this 11 Feb 22:27

[1.17.5-preview] - 2021-02-08

  • Fixed performance issue when disabling "Addressable" for multiple Assets in the Inspector.
  • Added option to set the build path of addressables_content_state.bin file.
  • The buildlogtep.json file is not generated when building the catalog bundle.
  • Fixed invalid handle exception getting thrown when static AssetReferences were used with domain reload turned off
  • Fixed catalog using invalid load path for Groups built with "bundle naming mode" "Filename".
  • Added option to set custom prefix on the unitybuiltinshader AssetBundle
  • Added documentation explaining how dependencies affect Content Update
  • Sub-assets with arbitrary main type can now be assigned to an asset reference if types match