1.17.5-preview
Pre-release
Pre-release
[1.17.5-preview] - 2021-02-08
- Fixed performance issue when disabling "Addressable" for multiple Assets in the Inspector.
- Added option to set the build path of addressables_content_state.bin file.
- The buildlogtep.json file is not generated when building the catalog bundle.
- Fixed invalid handle exception getting thrown when static AssetReferences were used with domain reload turned off
- Fixed catalog using invalid load path for Groups built with "bundle naming mode" "Filename".
- Added option to set custom prefix on the unitybuiltinshader AssetBundle
- Added documentation explaining how dependencies affect Content Update
- Sub-assets with arbitrary main type can now be assigned to an asset reference if types match